FLOAT
LOADING 0%
Inventory Board Docs X ↗ Launch a coin
Launchpad · BNB Chain · CS2 only

Every coin
here has a float.

In CS2 one decimal decides whether an AK-47 is worth $5.02 or $980.90. On FLOAT that decimal is your coin's backing. 2.5% of every trade buys another skin for the case behind it — held in a Steam inventory you can open and count yourself.

The mechanism

Two and a half percent
goes in here.

Every trade on a FLOAT coin pays a fixed 2.5%, and all of it is spent on skins for that coin's case. Not marketing, not the team, not a treasury nobody can see — items, bought on the open market, that land in an inventory with a public address.

Fee
2.5% · fixed by the contract
Spent on
CS2 items, at market
Held in
a public Steam inventory
Why the number matters

The most expensive object in the game is a knife with a stain on it.

A Case Hardened blade is priced by its pattern — where the blue landed when the steel was quenched. Two knives, same name, same wear: one is worth a few hundred dollars and the other is worth a house. Nothing about the name tells you which. That is why a backing has to be something you can look at, item by item.

Pattern
Case Hardened
Float
0.0341 · Factory New
Listings
none on Steam right now
Same rifle, two patterns

195 times the price.

Steam Market · 20 Sep 2026

AK-47 | Slate

Field-Tested · Restricted

AK-47 | Slate
$5.02
618 sold / daySnakebite
195×Steam Market · 20 Sep 2026

AK-47 | Fire Serpent

Field-Tested · Covert

AK-47 | Fire Serpent
$980.90
thin volumeBravo
The case

What the pool actually holds.

ItemRarityFloat range Sold / dayPrice

Prices read from the public Steam Community Market on 20 Sep 2026, shown with the time they were read. Items marked no listings had no seller at that moment — the grails are the least liquid thing in the game, which is exactly why a case is not built out of them. Sample basket for this page, not a live pool.

How a coin works here

One coin, one case.

Three steps · one transaction to launch
01

Launch

Name it, give it a ticker and pick the one CS2 item its case will buy. The contract creates the coin, its curve and the case address in a single transaction. No creator deposit.

02

Trade

Every buy and every sell pays a fixed 2.5%. All of it goes to the case — nothing to the creator, nothing to us, no second fee anywhere.

03

The case grows

The case buys its item at market and holds it in a public Steam inventory. It only buys. Nothing leaves a case, by contract.

float = case value ÷ market cap

In CS2 the float is the number that decides what a skin is worth. Here it is the number that says how much of a coin is actually behind it. 0.00 means nothing yet. 1.00 means the case is worth the whole coin.

0.00 · nothing0.311.00 · fully backed

A coin at $3,600 with $1,122 of skins in its case has a float of 0.31. Both numbers are public — one on the chain, one on Steam — so anyone can do the division.

The board preview

Six coins, six cases.

No coins are live yet
CoinIn the caseCase valueMarket cap Float24h volume

What the board will look like on day one. Market caps and volumes are illustrative. Case values are not: each one is the item's Steam Market price on 20 Sep 2026 times the copies in the case. Click a coin to open its case.

Rules

Six lines the contract enforces.

Docs · v1
01 · Fee

2.5% on every buy and every sell. Fixed in the contract. There is no other fee.

02 · Destination

100% of the fee buys the coin's item for its case. No split, no treasury, no team share.

03 · The case

One per coin: a public Steam inventory whose address is published at launch and never changes.

04 · One way

The case only buys. It never sells, lends, trades or moves an item.

05 · Receipts

Steam has no contracts, so the buyer runs off-chain. Every purchase is posted with its price, time and listing — and the inventory itself is the proof.

06 · Locked

The curve, the fee and the case address can't be changed after launch. Not by the creator, not by us.

Who decides what a case buys?

The creator, once, at launch: one item, by its exact market name and wear. The case buys that item and nothing else, at the best listing available. That is why the board reads like a CS2 inventory.

Can holders take items out of the case?

Not in v1. The case is one way by contract. What a coin has is a case that is there, growing, and that anyone can count — not one that anyone can empty.

What happens if the coin dies?

The case stays. It keeps whatever it bought and simply stops buying, because there are no trades to fund it. Inventories don't have a market cap.

Why BNB Chain?

Fees low enough that a 2.5% cut on a $20 trade still buys something, and it is where retail launches happen right now. The case lives on Steam either way.

Is this live?

Not yet. This page is the product as it will ship, without the contracts. The launch form shows exactly what launching will look like; nothing is submitted.

One transaction

Point a coin at the case.

The curve, the 2.5% fee and the inventory address are fixed by the contract. Nobody can change them after launch — including us.

Skins are a volatile market and a backed coin can still lose value; nothing here is investment advice. FLOAT is not affiliated with Valve or Steam. Item names and artwork belong to their owners.
Launch a coin preview
Fee
2.5% · fixed
Goes to
this coin's case, 100%
Case
a new public Steam inventory, address published at launch
Curve
fixed · the same for every coin
Direction
buys only · nothing leaves
Deposit
none

Preview. The contracts are not deployed; this is the exact launch form and nothing is submitted. The one thing a creator chooses is the item — everything else is the same for every coin.